Closed senpaaii closed 2 months ago
Thanks for the report!
I will take a peek next time I'm able.
Looks like to support HDR we need to have a conditional texture format based on the camera. Should be doable; lots of Bevy's internal pipelines do it. Will have a PR hopefully soon.
Plugin crashes when HDR is enabled on a camera. I wanted to use a combination of HDR and this lighting to do some interesting effects, however seems I can't use HDR at the same time