Open ghost opened 3 years ago
Using the right thungs you see, when a Nunchuck is conected the buttons work like this
btn nk_a: Wiimote A button with Nunchuk
btn nk_b: Wiimote B button with Nunchuk
btn nk_plus: Wiimote + button with Nunchuk
btn nk_minus: Wiimote - button with Nunchuk
btn nk_1: Wiimote 1 button with Nunchuk
btn nk_2: Wiimote 2 button with Nunchuk
btn nk_home: Wiimote home button with Nunchuk
btn nk_left: Wiimote Dpad left with Nunchuk
btn nk_right: Wiimote Dpad right with Nunchuk
btn nk_up: Wiimote Dpad up with Nunchuk
btn nk_down: Wiimote Dpad down with Nunchuk
btn nk_c: Nunchuk C button
btn nk_z: Nunchuk Z button
axis nk_stick_x: Nunchuk stick X
axis nk_stick_y: Nunchuk stick Y
so if a nunchuck is attached, use nk and not wm
I'm using this profile for my wiimote:
[wiimote] wiimote.wm_a = key(key_a) wiimote.wm_b = key(key_b) wiimote.wm_1 = key(key_1) wiimote.wm_2 = key(key_2) wiimote.wm_up = key(key_up) wiimote.wm_down = key(key_down) wiimote.wm_left = key(key_left) wiimote.wm_right = key(key_right) wiimote.wm_plus = key(key_4) wiimote.wm_minus = key(key_3) wiimote.wm_ir_x = mouse(rel_x) wiimote.wm_ir_y = mouse(rel_y)
It says it parses the profile, but the buttons have no effects. For now I move wm1 to keyboard after starting moltengamepad. (to allow it to control the mouse). A curious thing is that I can control it using the nunchuk stick. Xev also only reports the nunchuk stick. Is the driver broken? If yes, how can one fix that?