jgoffredo / Aftermath_Fixed

This is my try to make Aftermath Minetest subgame work in newer versions of Minetest.
GNU Lesser General Public License v2.1
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Placeing clean_water_source crashes server #2

Closed jgoffredo closed 3 years ago

jgoffredo commented 3 years ago

Error message below.

2021-08-05 00:28:48: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback item_OnPlace(): "default:clean_water_source" is not a registered node! 2021-08-05 00:28:48: ERROR[Main]: stack traceback: 2021-08-05 00:28:48: ERROR[Main]: [C]: in function 'add_node' 2021-08-05 00:28:48: ERROR[Main]: ...inetest03/.minetest/games/aftermath/mods/bucket/init.lua:84: in function 'place_liquid' 2021-08-05 00:28:48: ERROR[Main]: ...inetest03/.minetest/games/aftermath/mods/bucket/init.lua:97: in function <...inetest03/.minetest/games/aftermath/mods/bucket/init.lua:58> 2021-08-05 00:28:48: ACTION[Server]: singleplayer leaves game. List of players: 2021-08-05 00:28:49: ACTION[Main]: Server: Shutting down

jgoffredo commented 3 years ago

I understood the problem better talking to wwar. He helped me with ideas, analyze the problem, and create a solution.

I think that maikerumine never though that someone could place clean_water_source somewhere.

I used water_source and water_flowing to create a solution.

Now the problem is that I can not take it back to bucket, but wwar may have found a solution.

jgoffredo commented 3 years ago

To get the water back to bucket is with the left mouse button, not the right one. My mistake not test it.

jgoffredo commented 3 years ago

Case closed.