jgoffredo / Aftermath_Fixed

This is my try to make Aftermath Minetest subgame work in newer versions of Minetest.
GNU Lesser General Public License v2.1
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New crash with pos() #8

Open jgoffredo opened 3 years ago

jgoffredo commented 3 years ago

This happened after some time playing.

2021-08-25 02:13:38: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'mobs_fallout' in callback luaentity_Step(): ...etest03/.minetest/games/aftermath/mods/mobs_redo/api.lua:417: attempt to index local ' pos' (a nil value) 2021-08-25 02:13:38: ERROR[Main]: stack traceback: 2021-08-25 02:13:38: ERROR[Main]: ...etest03/.minetest/games/aftermath/mods/mobs_redo/api.lua:417: in function 'within_limits' 2021-08-25 02:13:38: ERROR[Main]: ...etest03/.minetest/games/aftermath/mods/mobs_redo/api.lua:499: in function 'do_env_damage' 2021-08-25 02:13:38: ERROR[Main]: ...etest03/.minetest/games/aftermath/mods/mobs_redo/api.lua:2355: in function <...etest03/.minetest/games/aftermath/mods/mobs_redo/api.lua:2254> 2021-08-25 02:13:38: ACTION[Server]: LuaEntitySAO "mobs_fallout:Mr_White" at (-276,-24,73) (id=3432, hp=65) punched LuaEntitySAO "mobs_fallout:Zombie_Drogado_C" at (-277,-24,74) (id=3709, hp=89), damage=0 2021-08-25 02:13:38: ACTION[Main]: Server: Shutting down