jgraley / inferno-cpp2v

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Put global depth-first order and EoD in nuggets #289

Closed jgraley closed 3 years ago

jgraley commented 3 years ago

And get StuffAgent NLQ to use them for faster queries

EoD is "end of descendants"

Idea is that we have depth_first_me and depth_first_eod in the nugget. Both are integers against an overall depth-first ordering. In general, me === "begin of descendants", so the terminus of a stuff node is in [me, eod)

jgraley commented 3 years ago

Use this ordering for gapped pairs in StandardAgent sequences, and lose index

jgraley commented 3 years ago

Change of plan