In order to see where speaking player is in the battle field, there should be a visual indicator which would show the direction where the player is at.
Perhaps something similar to damage indicator (thingy around crosshair) could be implemented.
The indicator should clearly have clearly different outlook to the damage indicator.
The indicator should also show name of the speaking player.
In order to see where speaking player is in the battle field, there should be a visual indicator which would show the direction where the player is at.
Perhaps something similar to damage indicator (thingy around crosshair) could be implemented.
The indicator should clearly have clearly different outlook to the damage indicator.
The indicator should also show name of the speaking player.