By biasing robot allocation probability to a certain lane (say the middle), so
could control the shape of the generate structure, so that if you were trying to
build a ramp (for example), it would grow outward and upward from the center in
a much more "natural" way. This would result in much more imprecise and
therefore more biomimetic construction, and would be excellent for "time to
objective" scenarios where total structure completion is not necessary
(e.g. building a ramp or a bridge to somewhere).
By biasing robot allocation probability to a certain lane (say the middle), so could control the shape of the generate structure, so that if you were trying to build a ramp (for example), it would grow outward and upward from the center in a much more "natural" way. This would result in much more imprecise and therefore more biomimetic construction, and would be excellent for "time to objective" scenarios where total structure completion is not necessary (e.g. building a ramp or a bridge to somewhere).