I need to generalize the builder classes I currently have to be subclasses of a
"manipulator" base class. The idea is that this hierarchy will be able to handle
both constructing and deconstructing targets during simulation.
In XML, this should be a separate tree from the tree, in order to separate
data structures from algorithms. There should be a one-to-one mapping between
gmts and manipulators I think.
I need to generalize the builder classes I currently have to be subclasses of a "manipulator" base class. The idea is that this hierarchy will be able to handle both constructing and deconstructing targets during simulation.
In XML, this should be a separate tree from the tree, in order to separate
data structures from algorithms. There should be a one-to-one mapping between
gmts and manipulators I think.