Closed IsaacS2 closed 2 weeks ago
This implementation has not been fully integrated with the new GameStateManager and GameManager objects, and it uses a temporary sprite. It also does not use the most recent version of the player being developed in a separate branch.
This implementation has not been fully integrated with the new GameStateManager and GameManager objects, and it uses a temporary sprite. It also does not use the most recent version of the player being developed in a separate branch.