As a player, whenever I start a new game, I want to have a freshly randomly generated level to traverse.
This level should contain multiple rooms each one connected via corridors to either hallways or other rooms, one of those rooms should be the starting room, this will be a special zone in which no items should spawn and only the characters would appear.
The level should also have an exit, in this exit we will put the end zone in which we'll trigger the end game scene.
Procedural Map Generation
As a player, whenever I start a new game, I want to have a freshly randomly generated level to traverse.
This level should contain multiple rooms each one connected via corridors to either hallways or other rooms, one of those rooms should be the starting room, this will be a special zone in which no items should spawn and only the characters would appear.
The level should also have an exit, in this exit we will put the end zone in which we'll trigger the end game scene.