Closed ghost closed 13 years ago
Maybe we should set it so the lowest courage is 50. That way they would attack more often.
I think courage should take health in to consideration, instead of running from everyone.
Clients now use all 4 variables, they each "influence" the clients target equally.
Some balance is needed in the client AI now because players with a low courage tend to survive to the end and then never attack... I'm thinking the server is done now, so I'll start focusing on the client?