TODO:
Save PAL/NTSC flag in snapshot.
Use this flag to determine parameters for texture generation. Right now, the
current screen geometry is applied (which is wrong when the user changed from
PAL to NTSC in the meantime).
Original issue reported on code.google.com by dirk.hof...@gmail.com on 22 Jan 2011 at 8:24
Original issue reported on code.google.com by
dirk.hof...@gmail.com
on 22 Jan 2011 at 8:24