What steps will reproduce the problem?
1. Start the 'dungeon' example
2. Notice that it creates weird two-segment doors instead of one door properly.
What is the expected output? What do you see instead?
I would expect real room doors.
Original issue reported on code.google.com by yam...@gmail.com on 1 Aug 2012 at 7:38
Original issue reported on code.google.com by
yam...@gmail.com
on 1 Aug 2012 at 7:38