jimmy123456 / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
0 stars 0 forks source link

Remove DXT texture use from jME3 #472

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Run some example on Linux or Android

What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME3 should convert its DXT textures to use either JPEG or PNG format as many 
of its target platforms do not support the DXT format.

Original issue reported on code.google.com by ShadowIs...@gmail.com on 23 Feb 2012 at 7:05

GoogleCodeExporter commented 9 years ago
I had the same Problem: "compressed textures are not supported by the video 
hardware".
I am using ubuntu and solved the issue with mesa.
So I installed the "texture compression library for mesa" and now it works.
The installed package names are:
  libgl1-mesa-dri
  libgl-mesa-glx
  libgxc-dxtn-s2tc0
Hope that can help.

Original comment by paul.ams...@gmail.com on 21 Oct 2012 at 1:49