Open FraserElectronics opened 1 year ago
D2D.CreateBitmapGraphics(...)
, creates an hardware optimized ID2D1Bitmap
and, AFAIK, you can't print it.
You need to create a new renderTarget
using the imageFactory
, and then you'll be able to save, print and share with .NET the created bitmap.
@agfp Thanks, I will look into it.
Andy
Is it possible to print rendered graphics? I can use
CreateBitmapGraphics
to get the rendered output into a bitmap but how to I then get that bitmap into a GDI bitmap that I can send to the printer?Any help would be appreciated.
Andy