jinjuyu / sproxel

Automatically exported from code.google.com/p/sproxel
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Camera "Frame" operation flips the world in rare circumstances. #1

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Rotate the view camera past 180 degrees in the up/down direction.
2. Execute the 'Frame' command.

What is the expected output? What do you see instead?
A simple translation towards the object, framing it in the view.
An inverted framing of the object, truncating the camera's up/down rotation to 
0-180.  The camera flips around to the positive side.

Original issue reported on code.google.com by androo.g...@gmail.com on 25 Apr 2011 at 5:14