Closed LTstrange closed 1 year ago
将原本的
我保证在创建 render_pipeline 时会详细讨论这个问题。
render_pipeline
,修改为
我在创建 render_pipeline 时保证了会详细讨论这个问题。
原文是“We do this using VertexBufferLayouts and the vertex_buffers field that I promised we'd talk about when we created the render_pipeline.”
感谢你的建议。此处我认为还是保持现在的表述更好一些,因为创建 render_pipeline 是随后的内容并且没有紧随这段文字之后,要表达的意思就是“保证后面会详细讨论”。
将原本的
,修改为
原文是“We do this using VertexBufferLayouts and the vertex_buffers field that I promised we'd talk about when we created the render_pipeline.”