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UE4读取文件 #1

Open jinlukang1 opened 6 years ago

jinlukang1 commented 6 years ago

获取游戏路径 FString gameDir = FPaths::GameDir(); 写入文件 FString path; FString string; FFileHelper::SaveStringToFile(string, path); 读取文件 FString path; FString string; FFileHelper::LoadFileToString(string, path);