Closed TrueB1T closed 2 years ago
Thanks, I see. It is a bug. While, some players said they needed a way to stop overflow. In this case, although this was a bug first, then it somehow became a feature, a way to stop the overflow in game. Although, I just noticed that this might cause the fluid disappear if you continue input the fluid, even if the tank was not full. But it will eventually go right if you want to stop overflow and storge fluid. If this bug ("feature" maybe) have some conflict with something you want, I recommend OverflowLogitsticStation mod, which is more easy to control and customize I think.
I'm sorry that I didn't explain the essence of my problem. I would like to be able to stop the overflow at the last level. Instead, overflow can only be stopped at the 2nd level. Simply, it was written in the description of the mod.
Oh, I understand. In an update, the original function failed, and it became what it is now. I am sorry that I forgot to modify the description. The logic of the original tank is very annoying, and I may not be able to change back to the original logic any time soon. Therefore, we can only temporarily replace it with this solution of "only storing liquid in a one level".
Okay, I understand you. Thanks for the info.
Tiered storage always overflows until level 2 input is turned off. https://user-images.githubusercontent.com/53866573/166114712-e5d4d173-ca0f-47b5-8b1a-a424f069feef.mp4