Closed TylerStein closed 1 year ago
Incoming WebSocket messages formatted as Strings can now be read. The Unity script side will still need to handle the response as a byte array and parsing String WS messages will be less efficient than binary messages.
Incoming WebSocket messages formatted as Strings can now be read. The Unity script side will still need to handle the response as a byte array and parsing String WS messages will be less efficient than binary messages.