jirihybek / unity-websocket-webgl

Hybrid WebSocket implementation for Unity 3D with support of native and browser client.
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Add Partial String Support #14

Closed TylerStein closed 1 year ago

TylerStein commented 3 years ago

Incoming WebSocket messages formatted as Strings can now be read. The Unity script side will still need to handle the response as a byte array and parsing String WS messages will be less efficient than binary messages.