People are going to misclick, and this can potentially eliminate a player or at least misallocate chips.
In the event that someone makes a mistake, they should be able to fix it. I think this can be handled by keeping a chip history on each player, which should be a totally acceptable quantity of data (let's say the game has 100 payouts -- is 100 ints on 5 player a big deal? probably not!)
People are going to misclick, and this can potentially eliminate a player or at least misallocate chips.
In the event that someone makes a mistake, they should be able to fix it. I think this can be handled by keeping a chip history on each player, which should be a totally acceptable quantity of data (let's say the game has 100 payouts -- is 100 ints on 5 player a big deal? probably not!)