Closed ashLikun closed 2 years ago
Greetings! Run the following command on the Terminal as administrator
flutter doctor --android-licenses
It should count the number of licenses that you have not accepted and then ask you for a review press Y and then accept all the licenses you need.
I hope it helps, have a nice happy coding hours! Cheers!!!
it worked me
Greetings! Run the following command on the Terminal as administrator
flutter doctor --android-licenses
It should count the number of licenses that you have not accepted and then ask you for a review press Y and then accept all the licenses you need.
I hope it helps, have a nice happy coding hours! Cheers!!!
woked for me, thanks!
Similaar issue here when running builds on Travis CI for Android.
"Failed to install the following Android SDK packages as some licences have not been accepted.
build-tools;29.0.3 Android SDK Build-Tools 29.0.3"
¡¡¡Oye!!!
Sólo tiene que abrir terminal o git bash y dirigirse a su directorio de estudio Android. Command Terminal se recomienda para usuarios de Windows.
Para usuarios de Windows:
cd C:\Users\{USERNAME}\AppData\Local\Android\Sdk\tools\bin
y luego ejecutar esto para aceptar licencias no aceptadas.
sdkmanager.bat --licenses
y luego simplemente revisar y aceptarlos escribiendo 'y' y pulse enter hasta que esté hecho..
Referencia:
Good
ubuntu 18.04 (SOLVED)
Run
flutter doctor --android-licenses
my solution
android update sdk --no-ui --all --filter build-tools-28.0.3,android-28,extra-android-m2repository
i have the same problem, and i switch my jdk into jdk8 following this guide https://dev.to/thegroo/install-and-manage-multiple-java-versions-on-linux-using-alternatives-5e93 then i run sdkmanager --licenses then it run smooth but make sure you have install jdk8 not only jre8 check your java version using java --version, android using java8
try this open cmd redirect to User\AppData\Local\Android\Sdk\tools\bin> then write sdkmanager.bat --licenses User\AppData\Local\Android\Sdk\tools\bin>sdkmanager.bat --licenses
I was getting this error when running my Flutter application : Failed to install the following Android SDK packages as some licences have not been accepted. build-tools;28.0.3 Android SDK Build-Tools 28.0.3
Solution: I tried sdkmanager.bat --licenses and flutter doctor --android-licenses, but it didn't help. So I manually downloaded the SDK build-tool 29.0.2 and put it inside Android/Sdk/build-tools folder.
I had the same problem. Try typing flutter doctor to cmd and then it will tell you what to do.
@JakubGrzelak00 did you install android studio ?
@samulon13 Yes I did and face this error with first run on project. I'm new to flutter and this is the only working explanation that I found.
this isnt about flutter. this is a common problem when we arent yet familiarize with android studio.
run sdkmanager --licenses in your terminal/cmd and accept licenses. make sure you are in administrator mode.
sometimes you might also need to reboot your system.
go to in your project and than >build.gradle file ->dependencies-> this was my class path -> classpath("com.android.tools.build:gradle:3.4.2") This is what i replaced it: classpath('com.android.tools.build:gradle:3.5.3') classpath 'com.google.gms:google-services:4.3.4' upgrade gradle version it will work , this worked for me
I reinstall the build tools and this resolved th problem
https://www.youtube.com/watch?v=g789PvvW4qo really helped me
Installing anything through SDK manager will automatically pops up a license agreement box and that's it.
For example, install "Google Play Licensing Library":
SDK Manager >> Android SDK >> SDK Tools >> Google Play Licensing Library
You will then be able to see the licenses folder under the android installation folder for example:
C:\Users\yourname\AppData\Local\Android\licenses
I believe the link below will help to resolve the issue
$ANDROID_HOME/tools/bin/sdkmanager --licenses
That is work for me, Tks!
I have that problem Can anyone help me with that An error occurred while trying to generate project files.
Some Platforms were skipped due to invalid SDK setup: Mac, IOS, Android, Lumin. See the log file for detailed information (/Users/sidd/Library/Application Support/Epic/UnrealBuildTool/Log_GPF.txt)
Discovering modules, targets, and source code for the project...
WARNING: Failed to query Xcode version
Triggered an exception while looking for SDK directory in Xcode.app
System.IO.DirectoryNotFoundException: Could not find a part of the path '/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs'.
at System.IO.Enumeration.FileSystemEnumerator1.CreateDirectoryHandle(String path, Boolean ignoreNotFound) at System.IO.Enumeration.FileSystemEnumerator
1.Init()
at System.IO.Enumeration.FileSystemEnumerator1..ctor(String directory, Boolean isNormalized, EnumerationOptions options) at System.IO.Enumeration.FileSystemEnumerable
1..ctor(String directory, FindTransform transform, EnumerationOptions options, Boolean isNormalized)
at System.IO.Enumeration.FileSystemEnumerableFactory.UserDirectories(String directory, String expression, EnumerationOptions options)
at System.IO.Directory.InternalEnumeratePaths(String path, String searchPattern, SearchTarget searchTarget, EnumerationOptions options)
at System.IO.Directory.GetDirectories(String path)
at UnrealBuildTool.AppleToolChainSettings.SelectSDK(String BaseSDKDir, String OSPrefix, String& PlatformSDKVersion, Boolean bVerbose) in /Users/build/Build/++UE5/Sync/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs:line 87
ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
just go reinstall the sdk, 1.go to the sdk manager 2.check out the sdk u want to reinstall 3.after uninstall, recheck the sdk 4.and it should work
This issue is stale because it has been open for 30 days with no activity.
This issue was closed because it has been inactive for 14 days since being marked as stale.
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Using Android SDK: /opt/android-sdk-linux