Open hzgdeerHo opened 4 months ago
Any news please ? I have the same issue
jits on android crash, please help
Can you please paste the full error log?
I got the same problem now. Any news please?
@saghul I got error on apk release, but it works fine on apk debug. App was reloaded after click join room.
Are you using ProGuard? If so, are you using our recommended rules?
@saghul No, I'm not using it. Can I see it?
I have the same problem and I have resolved with this link: https://developer.android.com/build/shrink-code#enable
Because I have updated gradle to 7.6.3 and probably the support to proguard is changed (in the syntax at least)
GREAT PROJECTS! Crashed after lauched jitsi-meet-flutter-sdk app ,the official jitsi-meet-flutter-sdk android app example works well, I integrated the jitsi-meet-flutter-sdk in my project , the related code: Widget _buildDisconnectButton(Client client) { // ======临时调试,自动接受新的连接启动 Jitsi Meet 会议
but when I pressed the button, I got errors always :E/JitsiMeetSDK(31095): at com.facebook.soloader.nativeloader.SystemDelegate.loadLibrary(SystemDelegate.java:24) E/JitsiMeetSDK(31095): at com.facebook.soloader.nativeloader.NativeLoader.loadLibrary(NativeLoader.java:52) E/JitsiMeetSDK(31095): at com.facebook.soloader.nativeloader.NativeLoader.loadLibrary(NativeLoader.java:30) E/JitsiMeetSDK(31095): at com.facebook.soloader.SoLoader.loadLibrary(SoLoader.java:869) E/JitsiMeetSDK(31095): at com.facebook.react.bridge.ReactBridge.staticInit(ReactBridge.java:34) E/JitsiMeetSDK(31095): at com.facebook.react.bridge.NativeMap.(NativeMap.java:17)
E/JitsiMeetSDK(31095): at com.facebook.react.jscexecutor.JSCExecutorFactory.create(JSCExecutorFactory.java:25)
E/JitsiMeetSDK(31095): at com.facebook.react.ReactInstanceManager$5.run(ReactInstanceManager.java:1112)
E/JitsiMeetSDK(31095): at java.lang.Thread.run(Thread.java:930)
I/InsetsController(31095): ViewUI_insets updateState new source: InsetsSource: {mType=ITYPE_STATUS_BAR, mFrame=[0,0][720,70], mVisible=true}
I/InsetsController(31095): ViewUI_insets updateState new source: InsetsSource: {mType=ITYPE_NAVIGATION_BAR, mFrame=[0,0][0,0], mVisible=false}
D/InputEventReceiver(31095): dispatchInputInterval 1000000
I/Process (31095): Sending signal. PID: 31095 SIG: 9
Lost connection to device.####
My flutter projects dependencies:
name: flutter_hbb description: Your Remote Desktop Software
The following line prevents the package from being accidentally published to
pub.dev using
pub publish
. This is preferred for private packages.publish_to: "none" # Remove this line if you wish to publish to pub.dev
The following defines the version and build number for your application.
A version number is three numbers separated by dots, like 1.2.43
followed by an optional build number separated by a +.
Both the version and the builder number may be overridden in flutter
build by specifying --build-name and --build-number, respectively.
In Android, build-name is used as versionName while build-number used as versionCode.
Read more about Android versioning at https://developer.android.com/studio/publish/versioning
In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
Read more about iOS versioning at
https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
1.1.9-1 works for android, but for ios it becomes 1.1.91, need to set it to 1.1.9-a.1 for iOS, will get 1.1.9.1, but iOS store not allow 4 numbers
version: 1.2.6+42
environment: sdk: '^3.1.0'
dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter
ffi: ^2.1.0 path_provider: ^2.1.1 external_path: ^1.0.3 provider: ^6.0.5 tuple: ^2.0.0 wakelock_plus: ^1.1.3
firebase_analytics: ^9.1.5
package_info_plus: ^4.2.0 url_launcher: ^6.2.1 toggle_switch: ^2.1.0 dash_chat_2: git: url: https://github.com/rustdesk-org/Dash-Chat-2 draggable_float_widget: ^0.1.0 settings_ui: ^2.0.2 flutter_breadcrumb: ^1.0.1 http: ^1.1.0 qr_code_scanner: ^1.0.0 zxing2: ^0.2.0 image_picker: ^0.8.5 image: ^4.0.17 back_button_interceptor: ^6.0.1 flutter_rust_bridge: "1.80.1" window_manager: git: url: https://github.com/rustdesk-org/window_manager desktop_multi_window: git: url: https://github.com/rustdesk-org/rustdesk_desktop_multi_window freezed_annotation: ^2.0.3 flutter_custom_cursor: ^0.0.4 window_size: git: url: https://github.com/google/flutter-desktop-embedding.git path: plugins/window_size ref: a738913c8ce2c9f47515382d40827e794a334274 get: ^4.6.5 visibility_detector: ^0.4.0+2 contextmenu: ^3.0.0 desktop_drop: ^0.4.4 scroll_pos: ^0.4.0 debounce_throttle: ^2.0.0 file_picker: ^5.1.0 flutter_svg: ^2.0.5 flutter_improved_scrolling:
currently, we use flutter 3.10.0+.
uni_links: ^0.5.1 uni_links_desktop: 0.1.6 path: ^1.8.1 auto_size_text: ^3.0.0 bot_toast: ^4.0.3 win32: any password_strength: ^0.2.0 flutter_launcher_icons: ^0.13.1 flutter_keyboard_visibility: ^5.4.0 texture_rgba_renderer: ^0.0.16 percent_indicator: ^4.2.2 dropdown_button2: ^2.0.0 flutter_gpu_texture_renderer: git: url: https://github.com/21pages/flutter_gpu_texture_renderer ref: 38951317afe79d953ab25733667bd96e172a80d3 uuid: ^3.0.7 auto_size_text_field: ^2.2.1 flex_color_picker: ^3.3.0 dynamic_layouts: git: url: https://github.com/21pages/dynamic_layouts.git ref: 24cb88413fa5181d949ddacbb30a65d5c459e7d9 pull_down_button: ^0.9.3 device_info_plus: ^9.1.0 qr_flutter: ^4.1.0 flutter_background_service: ^0.2.0 jitsi_meet_flutter_sdk: ^0.4.2
dev_dependencies: icons_launcher: ^2.0.4
flutter_test:
sdk: flutter
build_runner: ^2.4.6 freezed: ^2.4.2
flutter_lints: ^2.0.2
flutter_lints: ^3.0.1 ffigen: ^8.0.2
rerun: flutter pub run flutter_launcher_icons
flutter_icons: image_path: "../res/icon.png" remove_alpha_ios: true android: true ios: true windows: generate: true macos: image_path: "../res/mac-icon.png" generate: true linux: true web: generate: true
For information on the generic Dart part of this file, see the
following page: https://dart.dev/tools/pub/pubspec
The following section is specific to Flutter.
flutter:
The following line ensures that the Material Icons font is
included with your application, so that you can use the icons in
the material Icons class.
uses-material-design: true
To add assets to your application, add an assets section, like this:
assets:
assets/
fonts:
family: AddressBook fonts:
An image asset can refer to one or more resolution-specific "variants", see
https://flutter.dev/assets-and-images/#resolution-aware.
For details regarding adding assets from package dependencies, see
https://flutter.dev/assets-and-images/#from-packages
To add custom fonts to your application, add a fonts section here,
in this "flutter" section. Each entry in this list should have a
"family" key with the font family name, and a "fonts" key with a
list giving the asset and other descriptors for the font. For
example:
fonts:
- family: Schyler
fonts:
- asset: fonts/Schyler-Regular.ttf
- asset: fonts/Schyler-Italic.ttf
style: italic
- family: Trajan Pro
fonts:
- asset: fonts/TrajanPro.ttf
- asset: fonts/TrajanPro_Bold.ttf
weight: 700
#
For details regarding fonts from package dependencies,
see https://flutter.dev/custom-fonts/#from-packages
dependency_overrides: intl: 0.19.0