Open ClayBenson94 opened 3 years ago
Hi @ClayBenson94, glad you are getting good use out of Draftpod's multiplayer features! While as you know Draftpod can be used as a single-player simulator, the entire reason I built it was multi-player (specifically wanted to do 1v1 drafts and drafts with 2-4 players).
I think the UI idea you have would work fine. If it seems too involved to add this to Draftpod, you could also make your script available as a standalone "utility" website (but I agree it would be better to have it integrated into Draftpod).
One disadvantage of using the shared cardpool is that many players will have a bunch of common and uncommon wildcards kicking around so even with a pretty limited collection they could draft the whole set. To do a draft at all you actually need a pretty good sized cardpool, and if all of the players meet this threshold it's likely that they also have the extra wildcards. Your experience might be different than this though, I'm just speculating based on what I've seen w/ my own account and those of the people I play with regularly.
Chiming in on this thread to note that Wizards disabled collection data in the logs, but https://github.com/Razviar/mtgap restores the functionality by pulling collection data from memory and writing it to its own logs.
I'd like to start off by saying I'd be happy to take a crack at implementing this feature myself, but wanted to run it by the maintainers of this repo for an initial round of feedback.
Draftpod has served me quite well in a sort of niche way. The workflow that a friend and I have right now is:
What this yields is a Draft pod custom card pool that promises that each player will be able to draft 100% of the deck from.
I'd love to see an integration of this type built right into Draftpod - I'd imagine the following flow:
I'm sure there's UX tweaks that could be made to this flow - happy to hear the thoughts of the maintainers/authors on this!