[ ] Update default rotate orders on modules based on newer iterations
[x] Swim setup iteration
[ ] Eye block
[ ] -- Make the eye/lid a part of the puppet mesh to speed up initial skinning
[ ] Deformation | wanting to play with a half rotate joint setup I saw on some game dev. Will probably add to the sleeping corrective block if I like it and bring that back into testing
[ ] Segment | spline IK squash isn't scaling right with master