jjburton / cgmTools

Repository for cgMonastery development
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Eye | MK Sprint #56

Closed jjburton closed 3 years ago

jjburton commented 5 years ago

To do

jjburton commented 5 years ago

Sculptable lids

Define

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Form

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Prerig

Getting to it...

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Before moving to form I'm going to work through and make sure the mirror setup is working right. I have concerns with how I handled the left/right to inner/outer initially. Best to just try it.

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Joint image

jjburton commented 5 years ago

Pushing Rig

Issues

Rig Skeleton

To aim orient the lid joints or not Not sure if I want this on by default. I sometimes do it, sometimes not. Added flag prerigJointOrient to make it happen

jjburton commented 5 years ago

Different lid setups

Initially I tried the ribbon setup like with lip. However to get that working well we'll need to figure out the close position and fix a bug the sealer calculator.

When we have an orb eye we can use the root aim driver setup with the lid which should be much faster than an on surface setup we may do with nonspherical eyes.

jjburton commented 5 years ago

Eye Scale pass

https://www.dropbox.com/s/s6l8s4aq2gwd57a/lid_scaleWip_0916.gif?dl=0

jjburton commented 5 years ago

Test Build for Morphy kids eyes

jjburton commented 5 years ago

Demo prep

Handle control size Just had to set it properly. Was defaulting to 1.0