Closed mbkybky closed 5 months ago
@jjdishere Main Changes: AddToMathlib.lean :
AddTorsor
Vector.lean :
Dir
Line.lean :
DirLine.ddist
Position/Angle.lean :
Angle
@jjdishere Main Changes: AddToMathlib.lean :
AddTorsor
and orderVector.lean :
Dir
as a circular orderedAddTorsor
Line.lean :
AddTorsor
DirLine.ddist
and fix some theoremsPosition/Angle.lean :
Angle
. Now an angle is determined by a vertex and two directions.