jkbrooks / stf-nomic-test

0 stars 0 forks source link

k #26

Open jkbrooks opened 7 months ago

jkbrooks commented 7 months ago

Objective: Refine the existing Nomic game engine to dynamically apply player-proposed and voted-on rule changes. This includes updating the game state to represent these changes and ensuring all players adhere to the newly implemented rules.

Requirements:

Dynamic Rule Representation:

Update the Rule class to include methods for dynamically adding, updating, and archiving versions of rules based on player proposals. Ensure each rule change is logged with a timestamp for future reference. Automated Rule Compliance Checks:

Implement a RuleComplianceChecker within the game engine that verifies each player's actions against the current set of active rules at the start of their turn. This system should automatically prevent any actions that violate the rules and prompt the player for a valid action. Player Turn Logic Enhancement:

Refine the player turn execution logic to include interactive prompts for proposing rule changes and executing game actions that adhere to the current rules. After a rule proposal, conduct an automated voting process where all players vote on the proposed change. Implement this in a way that supports asynchronous player input. Goals:

Enable the Nomic game engine to be adaptable and evolutionary, reflecting the dynamic nature of the game as influenced by player decisions. Introduce automated checks to ensure consistent adherence to the evolving set of rules, maintaining fairness and strategic depth. Enhance player engagement by streamlining the process of proposing, voting on, and applying rule changes, making the gameplay experience more interactive and fluid. Technical Specifications:

Utilize the existing structure of the NomicGame, Player, and Rule classes as the foundation for these enhancements. Ensure that the changes are backward compatible with the current game logic, particularly focusing on maintaining the integrity of the turn-based system. Provide comprehensive unit tests for each new feature to ensure reliability and stability of the game engine updates. Additional Notes:

Consider incorporating feedback mechanisms for players to suggest improvements to the rule change proposal system, fostering a collaborative and evolving game environment. Explore the possibility of integrating external APIs or data sources for enriching the game context or providing real-time information relevant to rule proposals.

jkbrooks commented 7 months ago

1. 📝 Indexing

I'm indexing the files within your repository.

Successfully indexed!

2. 🔎 Searching

I'm searching for relevant snippets in your repository.

The issue involves enhancing the Nomic game engine to support dynamic rule changes proposed and voted on by players. The provided snippet from main.py contains the foundational classes and methods necessary for implementing the requested features:

Key Objectives and Technical Requirements:

  1. Update the Rule Class for Dynamic Rule Management: The Rule class should be enhanced to support more flexible and dynamic rule changes. This might involve adding methods for modifying rule attributes or introducing new properties to better manage rule dynamics.

  2. Implement a RuleComplianceChecker: To ensure actions adhere to current rules, a new component, possibly named RuleComplianceChecker, should be introduced. This component will check if proposed rule changes or player actions comply with the existing ruleset.

  3. Refine Player Turn Logic for Interactive Rule Proposals and Voting: The NomicGame class's take_turn method and the Player class's propose_rule and vote methods may need refinements to support a more interactive and engaging rule change process. This could include UI/UX improvements, better feedback mechanisms, or integration with external APIs for a richer game context.

  4. Ensure Backward Compatibility: Any modifications should not break the existing gameplay mechanics. This requires careful refactoring and testing, especially when altering the NomicGame, Player, and Rule classes.

  5. Comprehensive Unit Tests: New features and modifications should be accompanied by thorough unit tests to ensure reliability and to prevent regressions. This includes testing dynamic rule changes, rule compliance checking, and the refined turn-taking logic.

  6. Maintain Turn-Based System Integrity: While introducing dynamic rule evolution, it's crucial to preserve the integrity of the turn-based system, ensuring that the game remains fair and balanced.

  7. Feedback Mechanisms and External API Integration: Suggestions for feedback mechanisms on rule change proposals and the potential for external API integration to enrich the game context should be explored. This could enhance player engagement and make the gameplay experience more collaborative and evolving.

The provided code snippet (main.py:1-111) is a solid foundation for implementing these enhancements. It will be necessary to carefully plan and execute the enhancements to meet the project's objectives while ensuring a seamless integration with the existing game engine.

View Snippets https://github.com/jkbrooks/stf-nomic-test/blob/33aeeec9254fcd437f6a74a4af7b69f833c21c60/main.py#L0-L110

3. 🌐 Planning

I'm creating a plan for the discussion and coding steps.

I have created the following workflow as a basis for how the discussion and coding will be derived.

💡 Steps

Enhance Rule Class for Dynamic Management **Action:** `modify` **File:** `main.py` **Lines:** `[56, 60]` **Dependencies:** `[]` **Instructions:** `Modify the Rule class to include methods for updating the rule's description and mutability status. Add two new methods: update_description(new_description) to change the rule's description, and set_mutability(is_mutable) to change the rule's mutability status. These methods will allow for dynamic rule changes during the game.`
Implement RuleComplianceChecker **Action:** `create` **File:** `RuleComplianceChecker.py` **Lines:** `[1, 20]` **Dependencies:** `['Step 1']` **Instructions:** `Create a new file named RuleComplianceChecker.py. In this file, define a class RuleComplianceChecker with a method check_compliance(self, proposed_rule, current_rules) that evaluates if the proposed rule is compliant with the current set of rules. This class will be used to ensure that all actions and rule changes adhere to the game's current rules.`
Refine Player Turn Logic **Action:** `modify` **File:** `main.py` **Lines:** `[12, 32]` **Dependencies:** `['Step 1', 'Step 2']` **Instructions:** `Modify the take_turn method in the NomicGame class to incorporate interactive rule proposals and voting. After a rule proposal is made, use the RuleComplianceChecker to ensure the proposed rule complies with existing rules before conducting a vote. If the rule is not compliant, notify the player and do not proceed to the voting phase. This ensures that only compliant rules are considered for voting.`
Update Player Class for Enhanced Proposals **Action:** `modify` **File:** `main.py` **Lines:** `[43, 54]` **Dependencies:** `['Step 3']` **Instructions:** `Modify the Player class to allow for more detailed rule proposals. Change the propose_rule method to accept user input for the rule description. This will enable players to propose specific rules rather than using a static example rule. Ensure that the input is sanitized to prevent injection attacks or other forms of abuse.`
Ensure Backward Compatibility **Action:** `modify` **File:** `main.py` **Lines:** `[1, 111]` **Dependencies:** `['Step 1', 'Step 2', 'Step 3', 'Step 4']` **Instructions:** `Review the entire main.py file to ensure that all modifications made in previous steps maintain backward compatibility with the existing game logic. This includes verifying that the game still starts correctly, player turns are handled as before (with the enhancements), and the game concludes when a player reaches the winning condition. Adjust any new logic as necessary to ensure it integrates seamlessly with the existing codebase.`
Comprehensive Unit Tests **Action:** `create` **File:** `test_game_logic.py` **Lines:** `[1, 50]` **Dependencies:** `['Step 1', 'Step 2', 'Step 3', 'Step 4', 'Step 5']` **Instructions:** `Create a new file named test_game_logic.py for unit tests covering the new features and modifications. Write tests for the enhanced Rule class, the RuleComplianceChecker functionality, the refined player turn logic including rule proposal and voting, and the updated Player class for enhanced rule proposals. Ensure each test verifies the expected behavior and checks for potential edge cases to ensure the robustness of the game engine.`