Right now, I'm finding National Map coastal dead end nodes by buffering the coastline and checking for intersection with all deadends. It might be faster and more straight-forward to find the distance of all deadends to the coastline and just threshold those values. This could prevent potential topology problems with buffering and seems like it could be faster. I'll have to do some testing.
Right now, I'm finding National Map coastal dead end nodes by buffering the coastline and checking for intersection with all deadends. It might be faster and more straight-forward to find the distance of all deadends to the coastline and just threshold those values. This could prevent potential topology problems with buffering and seems like it could be faster. I'll have to do some testing.