Closed jkomoros closed 7 years ago
If it's not open in general, perhaps in the future allowing listing observer ids
Implies there's a storage.getGameMetaData or something to hold things like owner and these settings
This implies that we need a security handler on view game, which knows about this config to let people through
Another option is to have server.GameStorageRecord, which embeds boardgame.GameStorageRecord but also includes things like HasEmptySlots, Users, Open.
Which would imply that UserIdsForGame would be subsumed by GameMetaData or something
Presumably this means that the GetUserIdsForGame will actually just be a GetGameExtra() that holds all of the extra stuff about a game that only server cares about
Originally captured in #71