Open jkomoros opened 4 years ago
That is, automatically in base.GameDelegate.GroupMembership. Maybe have some struct tag configuration, or something that behaviors can do that says, "if this is true, in this group, if false, in this other group".
E.g. MayAdministerRoom bool.
Related to #491.
That is, automatically in base.GameDelegate.GroupMembership. Maybe have some struct tag configuration, or something that behaviors can do that says, "if this is true, in this group, if false, in this other group".
E.g. MayAdministerRoom bool.
Related to #491.