Closed dm-colin closed 3 years ago
lsdj.sav.zip (v8.5.1) lsdj-7_0_2.sav.zip (v7.0.2)
Following steps from the README:
$ lsdpack -g lsdj-7_0_2.gb .gbs mode enabled Loaded lsdj-7_0_2.gb Playing song 1... Recording to 'lsdj-7_0_2-1.s' Wrote 16 samples Song 1: 266 bytes OK $ rgbasm -o lsdj-7_0_2-1.o lsdj-7_0_2-1.s $ rgblink -o player-1.gb boot.o player.o lsdj-7_0_2-1.o $ rgbfix -v -m 0x19 -p 0xff player-1.gb $
Running the result in emulator results in something very pitch-shifted down.
Tested with:
I can post MP3s of what I'm expecting vs what I'm hearing if needed.
Commenting out the body of the transform function in https://github.com/jkotlinski/lsdpack/blob/master/rules/rule_pitch.cpp seems to handle this issue.
should be fine now, thanks for report!
lsdj.sav.zip (v8.5.1) lsdj-7_0_2.sav.zip (v7.0.2)
Following steps from the README:
Running the result in emulator results in something very pitch-shifted down.
Tested with:
I can post MP3s of what I'm expecting vs what I'm hearing if needed.
Commenting out the body of the transform function in https://github.com/jkotlinski/lsdpack/blob/master/rules/rule_pitch.cpp seems to handle this issue.