I get an error building the latest release without this cast - that mesh.mMethod is a i32 rather than a u32. I think it might have to do with me using a slightly older version of Rust (1.70.0) due to other constraints. I don't think the cast hurts anything regardless, so consider including?
Thanks for your contribution.
This is likely a windows related issue. We had some similar errors in the past.
One day we need to enable a windows build on the pipeline =)
I get an error building the latest release without this cast - that mesh.mMethod is a i32 rather than a u32. I think it might have to do with me using a slightly older version of Rust (1.70.0) due to other constraints. I don't think the cast hurts anything regardless, so consider including?