jl2l / DaysOfValorPreAlpha

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Resource List #44

Open jl2l opened 7 years ago

jl2l commented 7 years ago

MajorInstallation, //unlimited decks can stay here the look is a modern military base with office buildings and scaled sites, as you expand the base can hold more decks, all ordered military hardware comes to these bases to then be sent somewhere else.

Electrical Water Roads Fuel Storage Ammo Holding Helipad Airfield Barracks Buildings Recreation Building Motor pool Building with Hangar Aircraft Hangar Solider HealthCare Center Fire Protection Tower Heavy Wall Offensive Weapons Slots Defensive Weapons Slots Bunker Armory

  MinorInstallation, //decks can stay here up to per size, the default is three
  MajorNavalBase, //refuel ships here and ship can dock and refuel, including nuclear ships

Naval Base will have a seaport docks etc MajorAirBase, //store aircraft here any cargo can land and its can host X number of aircraft MainOperatingBase, //This is your central command, it will have all your officers and generals SupportBase, //supplies transfer from here to another base, and resupply reload here ColocationBase, //joint base with allied country, if you lose alliance etc this goes away

This asset depends on if the site is in a city or in the country and if the host country is hostile or not.

  ElectronicSupportBase,//this is a covert facility designed to capture signals intelligences it can be anywhere but can also be discovered and disabled.

this can be a building or a camo netted remote site, or some type of mobile site that is fixed during operations, the models will be as such CovertSupportBase, //this is a covert facility that can be used to launch intel and covert operations, it can be anywhere, but can be detect by hostile countries intelligence services This should be a "safe house" should be a buidling in hostile or friendly countries and depending on the countries bulit up either a hut to a villa style. can use the OBL models and others villa etc

  ForwardOperatingBase, //this is a base in an allied country that can be used to launch attacks you must move decks to forward bases a Operation base has a specialization as you expand then you can host more, ie a DECKS you can only carry one deck per FOB, unless you expand the FOV

these are built with expeditionary foritcations and temporary things like hesco and concrete barreris.

  ForwardSupportBase, //this is a base in a llied counry that can resupply others they cost more and resupply faster but have less overall supplies

FSB are the same but can't host decks they can resupply decks and other FOB the must be defended with defensive weapons, they can also have offensive and launch attacks on behalf of FOBs

Electrical - generators and fuel drums Water - water filters and water tanks Roads - Fuel Storage Ammo Holding Helipad gravel Airfield Barracks Buildings Motor pool Building with Hangar Aircraft hangar Mess Hall Medical Tent Tower Heavy Wall Offensive Weapons Slots Defensive Weapons Slots Bunker Armory