Closed jleonard2099 closed 1 year ago
From my initial runs of the game so far, the last player in each roster appears disabled. Trying several different tests to confirm behavior.
I am seeing an issue with the code logic where converting the keypress to a number (for the index of the players in the array) was off by one. This made A disable B, and ultimately D throw array index errors. This has been corrected and may have been some of the source of this bug as originally reported.
Looking for people to help test and confirm whether the changes made so far are enough to correct this,
No issues reported since most recent releases and i was unable to recreate the issue as well.
From Facebook group user Darren Bryan:
From Facebook group user Rick Young
Overall, it seems that there is an issue only if you review disabled players first. (which I have never done)
I suspect the issue is primarily caused by a loop / index reference starting at 1 when it should start at 0.