jloehr / AR-Sandbox

Augmented Sandbox with Unity3D and Kinect
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The canvas is flickering? #3

Open JokerHerry opened 7 years ago

JokerHerry commented 7 years ago

I find is so flickering in running interface , can you have some good idea?

JokerHerry commented 7 years ago

hello ,can you hear me , i think i already solve the problem now,use Weighted Moving Average,https://www.codeproject.com/Articles/317974/KinectDepthSmoothing,but i have a new problem,how to add the contour line,can you give me some lighting, (๑•̀ㅂ•́)و✧ Thanks !

jloehr commented 4 years ago

Yes, the flickering comes from the high noise of the Kinect Sensor and the fact that the raw frame data is used. Any kind of smoothing or filtering will help.