Open jmbjr opened 11 years ago
I put a stupid "try" command here and I it fails, the code keeps running
I probably should dig into this better later
Probably related to the sketchy way I deal with dead entities
Probably due to them dying and losing their inventory, then the code trying to do something with the inv that they've lost
error coming from class BasicMonster(object), def take_turn
one of the objects, monster.name or item.owner.name, is NoneType. need to spend some time to figure this one out