Closed StandingPadAnimations closed 3 years ago
Yes it does use more memory, I will try and look for optimisations that will make this not use as much. One thing you can try is tell it to use less threads to export, this will mean less chunks are loaded at the same time. You should also make sure you are using a 64 bit version of java so it is able to use more than 4GB of memory.
According to my Java runtime settings, it's using x86 architecture
Actually, setting it to 2 threads seems to do the trick
Just released 114, should need around 20% less memory now.
So I've noticed that jmc2obj 113 uses more memory then 112. Even with the same world, what would have been fine to export with 112, would be a nightmare to export with 113(memory errors galore).