Closed jongames closed 3 years ago
It was exporting all entities in a chunk if any part of the chunk was exported. Now it will check the positions of the entities before exporting them.
Amazing! Thank you for fixing it so fast! I assumed it was taking it per chunk but I had never looked at your code and school is really busy for me so did not attempt fixing it myself at all yet.
I host a server and post player's builds via both photos and 3D models on the server's website to show them off. I coded a custom 3D viewer using three.js which also displays them in stereoscopic 3D (cross eyed, parallel eyed, and anaglyph / red-blue glasses).
Here is a link if you wanted to see a cool use of this jMC2obj project: https://jongames.com/minecraft-models
Thank you @mmdanggg2 for your hard work on this project and any others who have submitted code.
Much appreciated. It's always great to see people using it creatively!
When selecting 'render entities', the model has extra entities included which are not within the boundaries selected (where all the blocks stop in the render of the model).
Here is an example:
Switching the options around does not help it seems. I tried turning off and on various other options and nothing seems to affect this behavior.