jmickle66666666 / DoomUnity

Unity libs for working with Doom, also my Doom engine: NaSTY
87 stars 7 forks source link

Deal with unclosed sectors #34

Open jmickle66666666 opened 6 years ago

jmickle66666666 commented 6 years ago

Unfortunately there are a lot of unclosed sectors in Doom 2 at least. They need to still triangulate, even tho they are incomplete polygons. It would be trivial if not for the fact it makes tracing lines more difficult.

GZDoom manages to recreate them just like Chocolate Doom.

jmickle66666666 commented 6 years ago

I am currently detecting lonely vertexes (only connected to one linedef), it's possible these always come in pairs, so I can matchmake them. Needs investigation