jmickle66666666 / DoomUnity

Unity libs for working with Doom, also my Doom engine: NaSTY
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Refactor the way graphics are loaded #55

Open jmickle66666666 opened 6 years ago

jmickle66666666 commented 6 years ago

Currently there's a lot of messy code (especially because DoomMapBuilder is generally a mess) to load png or doom format graphics for textures and flats. This could be replaced with a function that returns a material instead of a texture, complete with palette colormap and texture already set up.