jmmk / clash-attack-sim

https://jmmk.github.io/clash-attack-sim/
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performance becoming an issue #6

Closed jmmk closed 9 years ago

jmmk commented 9 years ago

With the addition of the attack and health system, performance is getting bad once enough entities are on the stage. Should research and implement basic performance enhancements

jmmk commented 9 years ago

Probably the simplest and most effective optimization will just be to not run every system every frame. Many systems only require running every 5 or more frames