Hi,
I'm trying to debug the processing of a F3D-based shape and I've found a curve type that doesn't seem to be handled. Thought "law" is a case, but 'exact_int_cur' doesn't seem to be.
Is that correct?
It appears to have this type, shape, sense and spline info:
12:15:23 <class 'Acis.CurveInt'>
12:15:23 <Edge object at 0x563e36a32ca0>
12:15:23 forward
12:15:23 <Acis.BS_Curve object at 0x7f078ccce500>
Is there a recommendation on how to handle this, or is it dealt with in a way I don't appreciate?
Hi, I'm trying to debug the processing of a F3D-based shape and I've found a curve type that doesn't seem to be handled. Thought "law" is a case, but 'exact_int_cur' doesn't seem to be.
Is that correct?
It appears to have this type, shape, sense and spline info: 12:15:23 <class 'Acis.CurveInt'> 12:15:23 <Edge object at 0x563e36a32ca0> 12:15:23 forward 12:15:23 <Acis.BS_Curve object at 0x7f078ccce500>
Is there a recommendation on how to handle this, or is it dealt with in a way I don't appreciate?
Thank you! mconsidine