Open jmsv opened 7 years ago
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The player is currently stranded on a non-functional ship after a problem with the ships FTL core has killed everyone else on board and has left he/she in orbit above an unknown hostile planet. The main goal of the game is to repair the ship using parts found aboard on or on the planet. First the player must find a way to get the smaller recon ship operational so that he/she can travel down to the planet and collect parts. During this process the player will be hunted by the natives of the planet who actively search for them both on the ship and on the planet. The player can either chose to fight back using scavenged weapons of chose a sneaker option.
The player will have a range of weapons to choose from. For example, laser shotguns, plasma sniper rifles, handheld rail guns, powerful revolvers etc. Each gun will have limited ammo when first discovered and depending on how lethal the weapon is will factor into how often ammo can be found for the gun. Ammo can be crafted using resources found on the ship.
Shotguns Shotguns are used for close range combat. The closer you are to a enemy the more damage you will do to that enemy. There are a wide variety of different types of shotguns spanning from dual barrel, semi auto, fully auto etc.
Marksmen Rifles Marksmen Rifles are great for engaging an enemy at long range. This should give the player a tactical edge while exploring space and giving the player opportunity to pick an enemy off at the start of every encounter.
Assault Rifles Assault Rifles are the most versatile weapons available to the player. The assault rifle is great at engaging enemies at short to medium range. The only downside to the assault rifle is that the player will use ammo quite a lot due to the weapons fire rate.
Pistols Pistols will be the players most used weapon in the game. Ammo foe this gun will be quite easy to find. The downside is the pistol won't do alot of damage taking multiple hits to keep an enemy down.
The player will have a limited amount of oxygen when they first start the game (around 30%) The first set of oxygen tanks will be easy to find but after that the player must find oxygen tanks on their own. The player will start to suffocate after their oxygen depletes and they will start to lose health gradually until oxygen is found. If the player runs out of health they will die and are forced to spawn at the last checkpoint they found. The player will have 3 lives, more lives can be found during the game in the form of adrenaline shots (or some shit idk).
The player’s life support system will run on batteries which can either be found or charged in some areas. The player can carry extra batteries if needed but there is a very limited way to charge them on the planet’s surface so they are on a time limit once down on the planet. The player’s health will start to go down when the life support system fails. There are checkpoints which can be found on the planet which the player will re-spawn at with the same life support level that they had when they activated the checkpoint. Batteries can be charged at some checkpoints but not all of them.
Med Bay Futuristic med bay with state of the art medical machines that have been used to keep the crew in tip top shape while on board. https://josephmallozzi.files.wordpress.com/2015/10/183.jpg (for reference)
Bridge One of the most important and safest rooms of the ship. Doors are protected by DNA scanners so only members of the crew can enter The captain controlled the ship from here with the help of seinour members of crew. All systems can be monitored from here as well as all the ships on board cameras, The bridge will be the players main source of reference and will spend a fair amount of time here. https://s-media-cache-ak0.pinimg.com/originals/0a/e0/76/0ae0769dd757d8147ab59c62bace8219.jpg (for reference)
Living Quarters The living quarters is one of the largest areas of the ship. The living quarters has room for all of the crew as well a hang out area for the crew to relax in. http://2.bp.blogspot.com/-DQcQQU1sHqM/VnmNdn88WII/AAAAAAAAAEc/bqF1VIzOSBM/s1600/gurmukh-bhasin-2-constellation-phoenix-int-mian-cabin-view-02-bhasin-01.jpg (for reference)
Kitchen/cafeteria The ships mess hall is where the crew goes to eat. There is enough sitting areas for most of the crew and has massive glass windows looking out into space. http://pre11.deviantart.net/c0fa/th/pre/f/2008/237/d/e/de830b4d8505b97e32900a8e58928302.jpg (for reference)
Engine Room The engine room is where the massive FTL core is located which powers all of the ship. The ship also has secondary auxiliary power which is keeping most of the ships main systems online. https://s-media-cache-ak0.pinimg.com/736x/c1/3e/57/c13e571814162d3e99873ec3517f0982.jpg (for reference)
Life Support The ships life support area if where new oxygen is produced and keeps the ship at an optimal temperaue for the crew to be comfortable during the voyage, the artifical gravity system also runs though this room. http://img02.deviantart.net/ff7e/i/2012/042/f/6/normandy___life_support__thane__s_quarters_by_loraine95-d4pcgjd.jpg (for reference)
Plant Surface red desert like surface with huge red rock mountains and massive enemy outpost/bases everywhere. these bases are where most of the supplies needed to fix the ship will be found. https://www.airsassociation.org/media/k2/items/cache/0cf45d259c80991f51ae83d6e6f67519_XL.jpg (for reference)
Out Posts Metallic structures that as massive in scale. The bases have parts that will be needed to repair the ship. The player will have to steal these parts and return to the ship to install them. (couldn't find a picture for reference)
Yellow Skies The Planets atmosphere appears to be yellow, with white clouds. The planet has no oxygen supply as there are no trees other than the natives on the planet. http://media.gettyimages.com/videos/desert-sunset-video-id115984634?s=640x640 (for reference)
escobarw@uni.coventry.ac.uk
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