Overall scale of the game needs to be decided and updated on the wiki.
Suggestions for Scales:
Universe: Basically infinite, all content beyond a given range would be procedurally generated on the fly.
Galaxy: Huge number of visitable star systems. Uninhabited systems would still need to be on the fly generated.
Star Cluster: Reasonable chunk of space, all systems fully simulated for AI, Stars & Planets are all kept track of.
Single Star: Single solar system, with given numbers of planets. All planets & moons fully simulated. Large asteroids simulated. All other content generated on the fly.
Single Planet: Small, no large scale events.
This should set a goal for the final product, and will not reflect first attempts. Keeping this in mind will help with many later design decisions.
Overall scale of the game needs to be decided and updated on the wiki.
Suggestions for Scales:
This should set a goal for the final product, and will not reflect first attempts. Keeping this in mind will help with many later design decisions.