jmurrayufo / Gaia-Forge

An experiment into programming in SDL, OpenGL and making a 2D mining RPG.
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Camera Controls #4

Open jmurrayufo opened 12 years ago

jmurrayufo commented 12 years ago

We have some test code to get the camera working, but we really need it to get this working with openGL. The camera should remain in place while the scene is drawn under it.

jmurrayufo commented 12 years ago

Change of plans. The camera will have a position in the world to look at, and will render from that location. The OpenGL viewpoint will remain the same, but the CCamera object will keep track of where to go.