jncraton / BWMetaAI

A StarCraft Brood War AI designed to follow the modern 1v1 metagame
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Zerg is too passive #30

Closed sidav closed 2 years ago

sidav commented 3 years ago

I've played against Zerg (1v1) as Protoss and Terran, three times each. Each time Zerg did not attack me. It has 3-4 hatcheries, many zerglings, but that's all. It doesn't attack (although it actively protects its bases), and it doesn't react to my air units (it only builds spore colonies). I tried waiting, but the AI doesn't improve its tech and still does not attack. I play the latest battle.net version of Remastered and the latest release of AI. Terran and Protoss AIs are ok, and I've not tried ZvZ yet. I also seen Zerg attacking and improving tech in 8-player FFA game. Can I somehow help with diagnosing the issue?

BoneHorror commented 3 years ago

Unmodded remastered currently terribly mishandles AI priority (and probably always will since the game isn't quite actively patched anymore), but you can experiment with adding aise to BWMetaAI and seeing if it works https://github.com/neivv/aise/ (using samase of course)

shashibici commented 2 years ago

Unmodded remastered currently terribly mishandles AI priority (and probably always will since the game isn't quite actively patched anymore), but you can experiment with adding aise to BWMetaAI and seeing if it works https://github.com/neivv/aise/ (using samase of course)

Is there a document telling about how to compile/build/install the aise with samase? I am really seeking some enhanced AI's.