Closed GoogleCodeExporter closed 9 years ago
forgot debuginfo
Original comment by squiddy...@gmail.com
on 8 Nov 2013 at 9:51
Attachments:
Same problem. Any fix ?
Original comment by ianbertr...@gmail.com
on 9 Nov 2013 at 5:38
It seems the error is related to Dominion league.
It loaded all of my characters except Scion from Dominion.
Attaching a log when the 500 Internal Server Error happens.
(not sure though that this is procurement-only issue, maybe GGG changed
something in the API?)
Original comment by nehn...@gmail.com
on 10 Nov 2013 at 10:37
Attachments:
same thing here. it only crashes on my scion inventory
Original comment by ozzyf...@gmail.com
on 12 Nov 2013 at 2:44
I am having the same issue, except it gives me the error on my templar in
domination. I have the latest version. Hoping for a fix, wanna try this program
out, it looks great.
Original comment by TheBobve...@gmail.com
on 12 Nov 2013 at 10:32
We are looking at this, but it's going to be tricky to track down. 500 Internal
Server Error is an error on GGG's end, it basically means that Procurement
tried to fetch something, and GGG's server returned a 500 error.
From GGG's (limited) league api docs, their description for 500 errors is "We
had a problem processing your request. Please try again later or post a bug
report."
There's not much we can do to prevent the server returning an error 500, but
what we will do is add in a retry, so that if a request fails with erorr 500,
it will try to fetch it again, if that still fails, it will log some additional
info so we can look into it further.
Original comment by stickymaddness
on 15 Nov 2013 at 10:07
Issue 56 has been merged into this issue.
Original comment by stickymaddness
on 15 Nov 2013 at 10:23
We've added error handling for the 500 errors. Essentially there is nothing we
can do to prevent the GGG servers returning 500 errors, however Procurement
will now handle the error, and instead of crashing it will allow the update to
complete, and you'll be able to use Procurement.
If you get a 500 error, instead of showing [OK] when retrieving a characters
inventory, it will show [ER], this means that GGG returned an error 500, so
that characters inventory will be empty in Procurement.
Original comment by stickymaddness
on 16 Nov 2013 at 10:00
Original issue reported on code.google.com by
squiddy...@gmail.com
on 8 Nov 2013 at 9:50