jnmartin84 / doom64-dc

Doom 64 port for Sega Dreamcast / KallistiOS
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Arachnotron does not fire in bursts in title map #14

Open jnmartin84 opened 4 hours ago

jnmartin84 commented 4 hours ago

From @Immorpher

"Huh Jetx just noticed something. The Arachnotron doesnt seem to be firing in bursts on the dreamcast intro: https://www.youtube.com/watch?v=s_l5wac8ok4&t=15s"

"On the N64 its like a burst of 5 or something https://www.youtube.com/watch?v=OuOqUAyup6M&t=25s"

Investigation needed

jnmartin84 commented 4 hours ago

See

A_BspiFaceTarget A_BspiAttack A_SpidRefire

And the states array