What steps will reproduce the problem?
1. Load any model with AssimpContext to Assimp.Scene
2. Get any valid scene mesh
3. Try to load mesh indices with GetUnsignedIndices() to an array
4. Get null instead
OS Windows 8.1, Assimp .Net version 3.3.1.0
According to source file, it seems that the method just misses "return" on
successful execution.
Original issue reported on code.google.com by J.Phy...@gmail.com on 12 Feb 2015 at 9:53
Original issue reported on code.google.com by
J.Phy...@gmail.com
on 12 Feb 2015 at 9:53